![]() ![]() Build charge replaced with focus energy for ghosts, they can recharge a bit that way. ![]() ![]() They use energy to cast spells and work magic. Witches: energy goes down slightly faster by day and up slightly faster by night. Mermaids: energy goes down slower for them, they can recharge by swimming and taking baths, they use ghostly energy for mermaid powers instead of hygiene. They can still drink from sims to recharge energy, and use the dark meditation the same way as when they were alive, in addition to the standard ways a ghost can recharge (we'll see later) Vampires: energy goes down a lot faster for ghosts vampires, but goes up a lot faster at night. Different kind of ghosts have a different decay rate, and consume/recharge energy with their normal activities (all but humans): They'll not have physical needs like hunger and bladder anymore (Pets don't have a custom bar, but they have some needs like hunger LOCKED, the energy, affection, bowel and fun still go down), instead they have this need that naturally goes down by day, and goes up at night. Ghosts use Ghostly Energy to exist in the livings world. The first effect of the mod is giving Ghosts their very own energy bar: ![]() This mod is meant to make Ghosts more enjoyable to play. I've been though a nightmare to cause nightmares to your Sims, but finally I managed to finish this! ![]()
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